Free Online Games and More Daily Games and so much more from Shockwave.com. If you want to play daily games, you've come to the right place. Shockwave.com is the premier destination for daily free games like Daily Crossword Puzzle and a whole lot more. You are at Shockwave Games category where you can play 20 plus games online published under this archive. Here you can play game like River Assault and more similar ones.
I found this set of old games, that I would really like to play, that use adobe shockwave. Specifically, 'World Builder' from 'game archive 3'. I am using XAMPP as it said to do in the readme, but it keeps crashing. If you have any ideas at all on what I could do, I'd love to hear them.
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1 Answer
You called?
A Bit of Terminology
First off, this question is not about Flash Player - read up on the difference.
Alright, so your question is about Shockwave Movies (files with a DCR type) created using the Director application. I've answered this question before other places, but have since realized my answer is outdated, so here it is: the revised edition.
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Online Playback using Shockwave
So you have found a website that still uses Shockwave. The first thing you'll need is a plugin supported browser. Google Chrome and Mozilla Firefox no longer support plugins, so these will not do. I would recommend installing the excellent Pale Moon browser from palemoon.org which is a fork of Firefox that has kept its NPAPI support - meaning it is a plugin supported browser capable of loading Shockwave.
However, if you don't want to install another browser, a quick n' dirty solution is to use Internet Explorer (not Microsoft Edge!) Yes, even in Windows 10, Microsoft Edge did not entirely replace IE - if you search for Internet Explorer in the Start Menu, you will find it tucked away.
If you really don't want to leave the comfort of your preferred browser, another option you have is to use the IETab browser extension.
Whichever browser you use, it must be the 32-bit version of said browser, because Shockwave is a 32-bit plugin. You can still play Shockwave Movies on a 64-bit computer, but you must use a 32-bit browser.
Installing Shockwave
Alright, so you now have a plugin supported browser. Now, if you already have Shockwave installed on your system, you should uninstall it and restart before ever installing a new version (and yes, the restart is actually necessary.) Adobe's auto-updater is buggy with Shockwave, so if it alerts you to a new version, you should get the new installer from their website yourself instead of using the auto-updater.
However, there is one thing to pay careful attention to when you install Shockwave. Obviously, you want to go to http://get.adobe.com/shockwave , HOWEVER, don't just hit Install. Instead, go to 'Need Shockwave Player for a different computer?' in the left column. Then, after selecting your OS, make sure you choose the Full version and NOT the Slim version. The Slim version throws out compatibility components to reduce file size, which means some Shockwave Movies will not play when it's installed.
The official Shockwave download link is retired. However, an offline installer still exists on Adobe's website at the link below - be sure to use the Windows MSI Installer. This is the best installer to use to install Shockwave 12, as it comes with all of the reverse compatibility components.
Just in case, here is a mirror of the Windows MSI Installer at the above link.
And here is a mirror of the Mac OS X DMG Installer.
You will also need the Visual C++ 2010 Runtime (x86) installed. In most cases, you will have this installed already, but this is something to bear in mind especially if you are installing Shockwave on a VM. You must have the x86 version, even on a x64 computer. If Shockwave is still not appearing after you've installed it, you can try using the Visual C++ 2010 Runtime installer at this link.
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After it's installed, you should be able to restart your browser and go to your webpage that uses Shockwave and all should work well - unless you're trying to play 3D content.
Shockwave 3D + Windows 10 + Nvidia = Bad News..
There is a bug with Shockwave 3D which Adobe has not created any official fix for. If you try and play 3D content on a Windows 10 PC with newer Nvidia graphics drivers, the plugin will crash and become non-interactable. This happens because of a change in the specification, which causes a buffer overflow.
When Shockwave 3D gets the renderer services, it attempts to check if your driver is one of many 'Bad Drivers' that don't support Shockwave 3D. It does this by comparing the name of the driver to a list of bad driver names. In previous Windows versions, this driver name was just the filename of its DLL file. However, in Windows 10 it is supposed to be the full path to it (which currently only Nvidia conforms to.) Shockwave 3D only allocates 255 bytes for this string, so it overflows and causes a crash.
You can resolve this issue manually by editing back the registry value with the driver name to be only the filename instead of the full pathname.
- Open Registry Editor and go to
HKEY_LOCAL_MACHINE/SYSTEM/CurrentControlSet/Control/Video
- Press Ctrl+F, make sure the option to search for Values is checked and search for
InstalledDisplayDrivers
and you should arrive at a Registry Key called0000
with theInstalledDisplayDrivers
value selected. - Right click the Registry Key
0000
and hit Export. Save the file with any name - this is just to make a backup of the old state you can revert to at any time. - Now right click
InstalledDisplayDrivers
value and click Modify.. this will pop up a dialog box with a either a single pathname, or multiple (comma seperated.) - For every pathname here, strip the path and file extension to leave just the filename (for example, 'C:/example/nvldumdx.dll' should become 'nvldumdx'). If there are multiple pathnames, do it for all of them, leaving the commas between.
- Now hit OK. The Shockwave 3D issue is resolved.
Note: something I forgot to mention in my original post is that sometimes, a z-buffer glitch will occur where the 3D models look 'inside-out.' Just right-click the game and select DirectX 9 as the 3D Renderer and the issue should fix itself.
Missing Xtras
Inevitably, you'll run into a Shockwave Movie that gives you an error about 'missing an Xtra.' What is an Xtra?
Playing Old Shockwave Games
Well, as the name would imply, Xtras were ways of 'eXtending' Director's and, by extension, Shockwave's capabilities. These are native binaries that the Director API would interface with to provide new abilities to the plugin. Basically they're just DLLs. At least, on Windows - and on Mac they are code fragments, the Mac equivalent.
Yes, that's right, anyone - me, you, your friend - could write a DLL, load it in Shockwave in the browser, and be able to run their native C++ code in the browser environment. That sounds scary, but they did at least have to be signed and users were treated with scary 'are you sure you want to install this Xtra?' prompts.
For example, shooters would often make use of the MoveCursor Xtra, which gave Shockwave the ability to position the mouse cursor on the screen. Music-based timing games could use the Beatnik Xtra, which gave Shockwave the ability to play tracker modules.
In order to accomplish this, Shockwave would download external Xtra-Package files (with a W32 type on Windows) from the web, which had a signature to prevent MiTM attacks, and wrapped an Xtra file (with an X32 type on Windows) which is what Shockwave would then load.
Of course, this has created a bit of a DLL Hell situation, which is problematic nowadays because a Shockwave Movie might whine about not being able to find an Xtra because it was on a website that no longer exists, or was only compatible with a previous version of Shockwave, or you can only find the Mac version of it and you're on Windows etc.
Sometimes resolving Xtra issues is as simple as installing Shockwave using the MSI Installer as mentioned before - since the EXE Installer (including the supposedly 'full' version) relied on downloading files that no longer exist on Adobe's website during the install.
If you do manage to find a copy of the Xtra which Shockwave requires - elsewhere on the web - you can skip the automatic download process by manually copy pasting it directly into Shockwave's install folder.
If you find an Xtra-Package, you can use Valentin's Unpacker to get the Xtra out of it.
- Go to the system folder, typically C:/Windows/System32 (which, on 64-bit Windows, corresponds to C:/Windows/SysWOW64 for 32-bit applications such as Shockwave instead.)
- In the system folder, look for a folder called Adobe. Inside that folder, look for one called Shockwave Player 12, and inside there, look for a folder called Xtras.
- Paste the Xtra file (with an X32 extension) in there along with the others. Press Yes to admin prompts.
- Go back to the system folder. Look for a folder called Macromed.
- If it doesn't exist, you are done - otherwise, go into the Macromed folder. Inside, look for a folder called Shockwave Player 10, and inside there, look for a folder called Xtras. Paste the Xtra file in there as well. This will cause Shockwave to look here when loading the Xtra.
Offline Playback using Projectors
So you've found a Shockwave Movie, but it isn't on a website and you want to play it offline. How can you do this short of using XAMPP and a web browser? Well, you can use a standard Director feature, called a Projector. These are executable files capable of playing movie files on your PC, without a browser or the need to have Shockwave installed. They are standalone players that include all the necessary libraries.
If you have a copy of Director, you could use it to create a Projector yourself. I'll save you the hassle - I've got a number of Projectors in my MEGA Folder below. These are taken straight from the Director install CD.
The Projector Skeletons are the ones you want and are official Macromedia/Adobe components. If you're not sure which to use, try the latest version (12.0.0.111.) The ones labeled 'HD' are my modifications that attempt to play the movie in fullscreen, though this is not guaranteed to work for all movies.
However, playing offline by using a Projector introduces other issues.
Loaders
A common web convention in the early 2000s was to throw up a fancy loading screen while waiting for full webgames to download. This is equally the case with Shockwave. You can think of loaders kind of like a bit.ly URL - they redirect elsewhere, and if the content they're trying to load is gone, it won't load.
Sometimes you will find a loader that tries to load from a website that no longer exists. This is a problem because the game will be missing assets. Typically, if your Shockwave Movie file is under 20 KB, it's probably a loader. You can typically discard loaders. The main movie file it tries to load is all that is important.
External Files
Another common practice was to have level one be in one file, level two be in another, and so on - each only downloading from the internet when the previous level completed to lower the filesize of the main movie. This is problematic because you might have the main movie and none of the assets it requires. Shockwave is a multimedia application, so it supports many asset types (JPEG, MP3 etc.) and can download these files from the internet at any time for playback.
The primary filetypes to keep an eye out for when attempting to save a Shockwave Movie along with all its assets are Director Movies (DIR/DXR/DCR filetype) and Director Casts (CST/CXT/CCT filetype) as these are the standard Director movie formats Shockwave can open. You can use your browser's Web Developer tools (Ctrl+Shift+K in Firefox/Pale Moon, F12 in everything else) to see what files a Shockwave Movie is downloading when embedded on a page. When playing offline in a Projector, a file browse dialog will appear for missing files.
Leech Protection
Finally, Shockwave Movies often would attempt to prevent theft by checking if they are being played on the intended website, to prevent hotlinking or stealing. This poses a problem for offline play, since Shockwave will get a local path instead of a URL, and the scripts will detect that they're not being played on the intended website, locking you out.
If you have Director, you can use the LeechProtectionRemovalHelp Xtra to remove the Leech Protection - this is an Xtra I wrote to help with Shockwave Movie archival. I promise I'll have better documentation soon!
This still can't resolve all situations. Shockwave doesn't come with built in Leech Protection, so how it is done is up to developer implementation. This means there are a lot of different types of Leech Protection. One of the more advanced is Robotduck's Leech Protection, which makes use of an external PHP script. In these cases, there's nothing that can be done short of using XAMPP and editing your Windows hosts file, then playing the movie in a browser.
Conclusion
Shockwave Movies are hard to play. Feel free to ask me additional questions.
If you're interested in this topic, definitely check out communities devoted to saving webgames such as OneWeakness and FlashPoint. There is also my personal MEGA Folder with the games I have managed to save so far. As Director has been discontinued and Shockwave games slowly disappear from the web, the fact Macromedia never released any format documentation makes figuring out the inner workings of this technology a new and exciting field. Maybe you'll even join us!
Class dismissed.
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Download Old Shockwave Games
Private[1][2] | |
Industry | Online and offline video game distribution |
---|---|
Founded | December 18, 1998; 20 years ago[1] |
Headquarters | 225 Bush Street, Suite 1200 [2][3]San Francisco, California , |
Key people | Dave Williams, Senior Vice President,[4]Mika Salmi (CEO)[2] |
Products | Video games (Casual games) |
Owner | Addicting Games, Inc |
25–100 [2] | |
Parent | Addicting Games, Inc |
Website | www.shockwave.com |
Shockwave.com or shockwave is an online and offline video games distributor and portal, based in San Francisco, California, United States.[3] Shockwave has three main tabs on its website, namely online games, download games, and my shockwave.[5] It hosts over 400 games [6] in a range of genres including puzzle, action, strategy, racing, sport, jigsaw, adventure, multiplayer games, and downloadable games.[7] Peter Glover, Vice President, describes Shockwave as a 'United Artists of the Web' or a site that helps independent game developers publish their web games.[8]As of September 2010, it ranked # 2,245 on Alexa and # 1,023 in the U.Sweb traffic.[1]
From 2012 to 2014, Shockwave was under the NickMom brand serving as NickMom's game section. In 2014, Defy Media acquired all of Viacom's game properties, and Shockwave.com became a stand-alone entity again.[9] Viacom acquired a small stake of Defy. New owner is Addicting Games, Inc due to Defy collapse.http://www.shockwave.com/[10]
History[edit]
Shockwave.com merged with Atom Corporation and formed Atom Entertainment in 2001. Later, on August 9, 2006, Viacom acquired the company for $200 million.[11][12] As the result of the acquisition, AtomFilms.com and Addicting Clips.com expanded MTV Network's online video library. On January 31, 2009 Shockwave Japan, a subsidiary of Shockwave closed its business.[13] In 2014, Defy Media took over Shockwave.com.
Audiences[edit]
In August 2008, Shockwave had 4.8 million unique visitors, according to ComScore Media Metrix.[4]Mika Salmi said Shockwave as casual gaming site whose target market is parents and moms,[14] with its customers mostly women from age 18 to 49 years old.[4] This shows difference in statistic, as in 2002, when the company was freshly merged with Atom, Shockwave's audiences ranging from age 10–39 and about equal in gender.[15]
Club Shockwave[edit]
On March 24, 2009 Shockwave launched a premium service called Club Shockwave. The service allows members to play a number of exclusive games, and download titles. and a chance to win cash prizes.[6]
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Shockwave Cash (Discontinued [1])[edit]
Play Old Shockwave Games
At the Casual Connect game conference in Seattle, Dave Williams, senior vice president of the Nickelodeon Kids and Family Games Group introduced Shockwave Cash, virtual currency that could be used to buy virtual goods in several titles, such as Hungry Hungry Hippy, Let’s Get Grillin’, and Sara’s Super Spa Me.[16] The Shockwave Cash feature has been discontinued, but users are still allowed to use any earned or purchased Shockwave Cash.[17]
See also[edit]
References[edit]
Old Lego Shockwave Games
- ^ abcShockwave.com Site Info. Alexa.com (2010-11-25). Retrieved on 2010-12-14.
- ^ abcdAtomShockwave, San Francisco, CA, Employee Directory, Company Information & Locations. Jigsaw.com (2010-11-01). Retrieved on 2010-12-14.
- ^ abContact Us. Shockwave. Retrieved on 2010-12-14.
- ^ abcViacom. Viacom. Retrieved on 2010-12-14.
- ^www.shockwave.com website – server info, stats, DNS, IP, popular keywords – faqs.org Websites. Faqs.org. Retrieved on 2010-12-14.
- ^ abIntroduces New Premium Online Gaming Service – Club Shockwave
- ^Nickelodeon reveals new-look Shockwave portal | Casual games | News by. Casualgaming.biz. Retrieved on 2010-12-14.
- ^Beyond Downloads Exploring Advertising Options with Real, MSN, Shockwave
- ^http://www.thewrap.com/defy-media-sells-minority-stake-to-viacom-in-exchange-for-its-gaming-companies/
- ^http://www.shockwave.com/
- ^Viacom-s MTV Networks Agrees To Acquire Atom, Pay-Per-Click Analyst, 23 September 2008
- ^Viacom Buys Shockwave maker comArchived 2010-04-16 at the Wayback Machine
- ^Shockwave Closes, Japan Loses One of Its Biggest Casual Gaming Sites
- ^Viacom Gets Vertical
- ^AtomShockwave Corp.: Short movie supplier | Labor & Employment > Human Resources & Personnel Management from. AllBusiness.com. Retrieved on 2010-12-14.
- ^Shockwave Catches the Virtual Goods Wave with Newest Games
- ^'Shockwave - Shockwave Cash Help'. Shockwave.com. Retrieved 2016-08-18.